top of page

Latest Posts


72) 999: 9 Hours, 9 Persons, 9 Doors (2009)
Beginning development in 2008, 999 was the first title for which Kotaro Uchikoshi would serve as director in addition to his duties as writer and designer. Bringing his love of browser based escape room games, and feeling they could benefit from a larger focus on storytelling, the game plays largely as a visual novel with puzzle elements added that serve to deepen the mystery surrounding the plot. Uchikoshi's writing style, which sees a larger emphasis on storylines over char
Â
Â


71) Bum Simulator (2021)
While video games have been host to simulation titles as far back as the 80's, there's a newer sub-genre that has developed in recent years. Starting, arguably, with 2013's Surgeon Simulator, which took a far more tongue in cheek slapstick approach, this new generation of simulator games focus less on accuracy and more on the sheer absurdity of the genre itself. More recently, the trend seems to be churning out sims for every role imaginable, often using pre-made assets and A
Â
Â


70) Thank Goodness You're Here! (2024)
Developed by studio Coal Supper, a team consisting of programmer Will Todd and artist James Carbutt, Thank Goodness You're Here! is an adventure puzzle game with a distinctly British sense of humor. The initial concept for the game was a series of sketch comedy vignettes with plans to incorporate deep puzzles, complex controls, and non-linear elements to string them together. Fearing that without a stronger vision for the game that they would end making a bad puzzle game, the
Â
Â
About Dpad200x


I'm a guy who writes about video games on the internet. Big stuff, I know. Check for updates every Tuesday and Friday.
bottom of page