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118) Pokémon Y (2013)
Beginning development in 2010, Pokémon X and Y would mark one o the biggest shifts in the franchise's history. While no stranger to using 3D assets in previous games, X and Y marked the first time that the main series would shift from the 2D sprite based aesthetic and instead explore the world of 3D gaming. The names X and Y were chosen to represent the X and Y axis, with the third legendary, Zygarde, representing the third. Deciding on the main themes of beauty, bonds, and e


117) Sword of Vermilion (1990)
As the first console exclusive developed by Sega's AM2 division, Sword of Vermilion is an ambitious addition to the Genesis library. While ostensibly an action-RPG, I feel such a classification does little justice to the myriad of gameplay styles on display and sells short just how unique the experience is. Seamlessly blending the top down action found in the Zelda series along with first person dungeon crawling you'd expect to find in Wizardry, along with a dash of side scro


116) Medievil (2019)
First announced as a remaster of the original Medievil from 1998, the team at Other Ocean Emeryville would later classify the game as complete remake in 2018. The team felt that it was important to keep as many elements of the original game intact unless they had a good reason to change them. This included retaining several glitches the team felt were important to the experience, and the team went so far as to research music the original development team likely listened to wh
About Dpad200x


I'm a guy who writes about video games on the internet. Big stuff, I know. Check for updates every Tuesday and Friday.
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