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122) Pumpkin Jack (2020)
Developed almost entirely by Nicolas Meyssonnier, Pumpkin Jack is clearly a passion project that is seemingly inspired by MediEvil. It plays as a platforming action game that uses the dressings of Halloween and horror to instead deliver slapstick comedy. Like MediEvil, it has a number of collectibles, a smattering of weapons, and more than a few secrets to find along the way. My initial impression, upon seeing it available to buy, was that it would be a cheap knock off of the


121) Tensei (2024)
Tensei is, as the developer's put it, "an ultra-casual endless action game." While that description is mostly true, the "action" is pretty much limited to moving a small blob of ink and making it jump in an effort to climb ever higher. As such, Tensei technically has no ending, as it can seemingly go on forever, but there are certain progress markers , as well as a point at which credits will roll. Tensei isn't a game you're meant to beat, instead existing as an experience.


120) Mortal Kombat 1 (2023)
Originally conceived as a ninja-themed project by a then new employee, John Tobias, the initial pitch was shot down by his boss, Ed Boon. Approached to make a game for the upcoming film Universal Soldier, Tobias imagined a fighting game featuring a digitized version of Jean-Claude Van Damme. Intending to make a game that was more "a lot more hard edge, a little bit more serious, and a little bit more like Enter the Dragon and Bloodsport" than the more cartoonish fighting game
About Dpad200x


I'm a guy who writes about video games on the internet. Big stuff, I know. Check for updates every Tuesday and Friday.
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